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Searched refs:recompileGS (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DContext11.cpp858 bool recompileGS = !programD3D->hasGeometryExecutableForPrimitiveType(glState, drawMode); in triggerDrawCallProgramRecompilation() local
861 if (!recompileVS && !recompileGS && !recompilePS) in triggerDrawCallProgramRecompilation()
883 if (recompileGS) in triggerDrawCallProgramRecompilation()