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Searched refs:recompileVS (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DContext11.cpp857 bool recompileVS = !programD3D->hasVertexExecutableForCachedInputLayout(); in triggerDrawCallProgramRecompilation() local
861 if (!recompileVS && !recompileGS && !recompilePS) in triggerDrawCallProgramRecompilation()
871 if (recompileVS) in triggerDrawCallProgramRecompilation()