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Searched refs:rectUniform (Results 1 – 4 of 4) sorted by relevance

/external/skqp/src/gpu/effects/
DGrAARectEffect.fp11 uniform float4 rectUniform;
21 alpha = all(greaterThan(float4(sk_FragCoord.xy, rectUniform.zw),
22 float4(rectUniform.xy, sk_FragCoord.xy))) ? 1 : 0;
28 xSub = min(sk_FragCoord.x - rectUniform.x, 0.0);
29 xSub += min(rectUniform.z - sk_FragCoord.x, 0.0);
30 ySub = min(sk_FragCoord.y - rectUniform.y, 0.0);
31 ySub += min(rectUniform.w - sk_FragCoord.y, 0.0);
47 pdman.set4f(rectUniform, newRect.fLeft, newRect.fTop, newRect.fRight, newRect.fBottom);
DGrAARectEffect.cpp68 UniformHandle& rectUniform = fRectUniformVar; in onSetData() local
69 (void)rectUniform; in onSetData()
73 pdman.set4f(rectUniform, newRect.fLeft, newRect.fTop, newRect.fRight, newRect.fBottom); in onSetData()
/external/skia/src/gpu/effects/
DGrAARectEffect.fp12 uniform float4 rectUniform;
24 coverage = all(greaterThan(float4(sk_FragCoord.xy, rectUniform.zw),
25 float4(rectUniform.xy, sk_FragCoord.xy))) ? 1 : 0;
31 half4(sk_FragCoord.xyxy - rectUniform), 0, 1);
49 pdman.set4f(rectUniform, newRect.fLeft, newRect.fTop, newRect.fRight, newRect.fBottom);
/external/skia/src/gpu/effects/generated/
DGrAARectEffect.cpp76 UniformHandle& rectUniform = rectUniformVar; in onSetData() local
77 (void)rectUniform; in onSetData()
85 pdman.set4f(rectUniform, newRect.fLeft, newRect.fTop, newRect.fRight, newRect.fBottom); in onSetData()