Searched refs:rect_f (Results 1 – 3 of 3) sorted by relevance
529 CFX_FloatRect rect_f; in DrawPathWithBlend() local531 pPathData->IsRect(pObject2Device, &rect_f)) { in DrawPathWithBlend()532 FX_RECT rect_i = rect_f.GetOuterRect(); in DrawPathWithBlend()540 int width = static_cast<int>(ceil(rect_f.right - rect_f.left)); in DrawPathWithBlend()546 int height = static_cast<int>(ceil(rect_f.top - rect_f.bottom)); in DrawPathWithBlend()553 if (rect_f.left - static_cast<float>(rect_i.left) > in DrawPathWithBlend()554 static_cast<float>(rect_i.right) - rect_f.right) { in DrawPathWithBlend()561 if (rect_f.top - static_cast<float>(rect_i.top) > in DrawPathWithBlend()562 static_cast<float>(rect_i.bottom) - rect_f.bottom) { in DrawPathWithBlend()
11 "//ui/gfx/geometry/rect_f.h",
489 "ui/gfx/geometry/rect_f.h",750 "ui/gfx/geometry/rect_f.cc",