Searched refs:redStep (Results 1 – 9 of 9) sorted by relevance
80 span.red += span.redStep; \114 span.red += span.redStep; \149 span.red += span.redStep; \182 span.red += span.redStep; \215 span.red += span.redStep; \246 span.red += span.redStep; \276 span.red += span.redStep; \308 span.red += span.redStep; \553 span.red += span.redStep; \578 span.red += span.redStep; \[all …]
229 span.redStep = (ChanToFixed(vert1->color[0]) - span.red ) / numPixels; in NAME()239 span.redStep = 0; in NAME()
112 span.redStep = 0; in sprite_point()285 span.redStep = 0; in smooth_point()389 span.redStep = 0; in large_point()
145 GLfixed red, redStep; member
88 span.redStep = 0; \370 span->red += span->redStep; \ in affine_span()400 span->red += span->redStep; \ in affine_span()629 span->red += span->redStep; \ in fast_persp_span()665 span->red += span->redStep; \ in fast_persp_span()
379 span.redStep = SignedFloatToFixed(span.attrStepX[VARYING_SLOT_COL0][0]); in NAME()394 span.redStep = 0; in NAME()752 fdrInner = fdrOuter + span.redStep; in NAME()817 CLAMP_INTERPOLANT(red, redStep, len); in NAME()
195 zoomed.redStep = span->redStep; in zoom_span()
106 span->redStep = 0; in _swrast_span_default_attribs()252 GLint dr = span->redStep; in interpolate_int_colors()290 dr = span->redStep; in interpolate_int_colors()357 GLfloat dr = FixedToFloat(span->redStep); in interpolate_float_colors()780 span->red += leftClip * span->redStep; in clip_span()
272 span.red += span.redStep; \