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Searched refs:redeclares_gl_layer (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dglsl_parser_extras.h940 bool redeclares_gl_layer; member
Dglsl_parser_extras.cpp1943 shader->redeclares_gl_layer = state->redeclares_gl_layer; in set_shader_inout_layout()
Dlinker.cpp1836 if (shader_list[i]->redeclares_gl_layer) { in link_layer_viewport_relative_qualifier()
1847 if (shader_list[i]->redeclares_gl_layer && in link_layer_viewport_relative_qualifier()
Dast_to_hir.cpp3556 if (state->redeclares_gl_layer) { in is_conflicting_layer_redeclaration()
3957 state->redeclares_gl_layer = 1; in apply_layout_qualifier_to_variable()
/external/mesa3d/src/mesa/main/
Dmtypes.h2689 bool redeclares_gl_layer; member