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Searched refs:ref_buffer_slice3 (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderLayeredFramebuffer.cpp180 unsigned char ref_buffer_slice3[TEXTURE_WIDTH * TEXTURE_HEIGHT * N_TEXTURE_COMPONENTS]; in iterate() local
226 ref_buffer_slice3 + n * N_TEXTURE_COMPONENTS, in iterate()
318 (n_layer == 1) ? ref_buffer_slice2 : (n_layer == 2) ? ref_buffer_slice3 : ref_buffer_slice4; in iterate()