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/external/deqp/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderLayeredFramebuffer.cpp224 unsigned char* ref_slice_pixels_ptr[] = { ref_buffer_slice1 + n * N_TEXTURE_COMPONENTS, in iterate() local
236 unsigned char* ref_slice_ptr = ref_slice_pixels_ptr[n_slice]; in iterate()