Searched refs:registerOffset (Results 1 – 1 of 1) sorted by relevance
2786 unsigned int registerOffset = in assignSamplerRegisters() local2801 shaderD3D->getUniformRegister(baseName) + registerOffset; in assignSamplerRegisters()2900 unsigned int registerOffset = in assignImageRegisters() local2910 computeShaderD3D->getUniformRegister(baseName) + registerOffset; in assignImageRegisters()