Searched refs:releaseShaderCompiler (Results 1 – 25 of 26) sorted by relevance
12
99 gl->releaseShaderCompiler = &glReleaseShaderCompiler;
169 gl->releaseShaderCompiler = &glReleaseShaderCompiler;
99 gl->releaseShaderCompiler = (glReleaseShaderCompilerFunc) loader->get("glReleaseShaderCompil…
229 gl->releaseShaderCompiler = &glReleaseShaderCompiler;
266 gl->releaseShaderCompiler = &glReleaseShaderCompiler;
169 gl->releaseShaderCompiler = (glReleaseShaderCompilerFunc) loader->get("glReleaseShaderCompil…
646 glReleaseShaderCompilerFunc releaseShaderCompiler; variable
229 gl->releaseShaderCompiler = (glReleaseShaderCompilerFunc) loader->get("glReleaseShaderCompil…
266 gl->releaseShaderCompiler = (glReleaseShaderCompilerFunc) loader->get("glReleaseShaderCompil…
306 gl->releaseShaderCompiler = (glReleaseShaderCompilerFunc) loader->get("glReleaseShaderCompil…
315 gl->releaseShaderCompiler = (glReleaseShaderCompilerFunc) loader->get("glReleaseShaderCo…
358 gl->releaseShaderCompiler = (glReleaseShaderCompilerFunc) loader->get("glReleaseShaderCo…
349 gl->releaseShaderCompiler = (glReleaseShaderCompilerFunc) loader->get("glReleaseShaderCo…
440 gl->releaseShaderCompiler = (glReleaseShaderCompilerFunc) loader->get("glReleaseShaderCo…
443 gl->releaseShaderCompiler = (glReleaseShaderCompilerFunc) loader->get("glReleaseShaderCo…
5132 gl->releaseShaderCompiler();
229 dst->releaseShaderCompiler = src.releaseShaderCompiler;
130 void releaseShaderCompiler(); \
674 releaseShaderCompiler(); in onDestroy()3337 releaseShaderCompiler(); in reinitializeAfterExtensionsChanged()6999 void Context::releaseShaderCompiler() in releaseShaderCompiler() function in gl::Context
39 ASSIGN("glReleaseShaderCompiler", releaseShaderCompiler); in initProcsDesktopGL()1709 ASSIGN("glReleaseShaderCompiler", releaseShaderCompiler); in initProcsDesktopGL()2371 ASSIGN("glReleaseShaderCompiler", releaseShaderCompiler); in initProcsGLES()2828 releaseShaderCompiler = &glReleaseShaderCompilerNULL; in initProcsDesktopGLNULL()4496 releaseShaderCompiler = &glReleaseShaderCompilerNULL; in initProcsDesktopGLNULL()5157 releaseShaderCompiler = &glReleaseShaderCompilerNULL; in initProcsGLESNULL()
525 PFNGLRELEASESHADERCOMPILERPROC releaseShaderCompiler = nullptr; variable
646 gl->releaseShaderCompiler = glReleaseShaderCompiler;
2471 context->releaseShaderCompiler(); in GL_ReleaseShaderCompiler()
2507 context->releaseShaderCompiler(); in ReplayCall()
3326 context->releaseShaderCompiler(); in GL_ReleaseShaderCompiler()