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Searched refs:releaseShaderCompiler (Results 1 – 25 of 26) sorted by relevance

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/external/deqp/framework/opengl/wrapper/
DglwInitES20Direct.inl99 gl->releaseShaderCompiler = &glReleaseShaderCompiler;
DglwInitES30Direct.inl169 gl->releaseShaderCompiler = &glReleaseShaderCompiler;
DglwInitES20.inl99 gl->releaseShaderCompiler = (glReleaseShaderCompilerFunc) loader->get("glReleaseShaderCompil…
DglwInitES31Direct.inl229 gl->releaseShaderCompiler = &glReleaseShaderCompiler;
DglwInitES32Direct.inl266 gl->releaseShaderCompiler = &glReleaseShaderCompiler;
DglwInitES30.inl169 gl->releaseShaderCompiler = (glReleaseShaderCompilerFunc) loader->get("glReleaseShaderCompil…
DglwFunctions.inl646 glReleaseShaderCompilerFunc releaseShaderCompiler; variable
DglwInitES31.inl229 gl->releaseShaderCompiler = (glReleaseShaderCompilerFunc) loader->get("glReleaseShaderCompil…
DglwInitES32.inl266 gl->releaseShaderCompiler = (glReleaseShaderCompilerFunc) loader->get("glReleaseShaderCompil…
DglwInitGL41.inl306 gl->releaseShaderCompiler = (glReleaseShaderCompilerFunc) loader->get("glReleaseShaderCompil…
DglwInitGL42.inl315 gl->releaseShaderCompiler = (glReleaseShaderCompilerFunc) loader->get("glReleaseShaderCo…
DglwInitGL44.inl358 gl->releaseShaderCompiler = (glReleaseShaderCompilerFunc) loader->get("glReleaseShaderCo…
DglwInitGL43.inl349 gl->releaseShaderCompiler = (glReleaseShaderCompilerFunc) loader->get("glReleaseShaderCo…
DglwInitGL45.inl440 gl->releaseShaderCompiler = (glReleaseShaderCompilerFunc) loader->get("glReleaseShaderCo…
DglwInitGL46.inl443 gl->releaseShaderCompiler = (glReleaseShaderCompilerFunc) loader->get("glReleaseShaderCo…
DglwImpl.inl5132 gl->releaseShaderCompiler();
/external/deqp/framework/opengl/
DgluES3PlusWrapperFuncs.inl229 dst->releaseShaderCompiler = src.releaseShaderCompiler;
/external/angle/src/libANGLE/
DContext_gles_2_0_autogen.h130 void releaseShaderCompiler(); \
DContext.cpp674 releaseShaderCompiler(); in onDestroy()
3337 releaseShaderCompiler(); in reinitializeAfterExtensionsChanged()
6999 void Context::releaseShaderCompiler() in releaseShaderCompiler() function in gl::Context
/external/angle/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.cpp39 ASSIGN("glReleaseShaderCompiler", releaseShaderCompiler); in initProcsDesktopGL()
1709 ASSIGN("glReleaseShaderCompiler", releaseShaderCompiler); in initProcsDesktopGL()
2371 ASSIGN("glReleaseShaderCompiler", releaseShaderCompiler); in initProcsGLES()
2828 releaseShaderCompiler = &glReleaseShaderCompilerNULL; in initProcsDesktopGLNULL()
4496 releaseShaderCompiler = &glReleaseShaderCompilerNULL; in initProcsDesktopGLNULL()
5157 releaseShaderCompiler = &glReleaseShaderCompilerNULL; in initProcsGLESNULL()
DDispatchTableGL_autogen.h525 PFNGLRELEASESHADERCOMPILERPROC releaseShaderCompiler = nullptr; variable
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl646 gl->releaseShaderCompiler = glReleaseShaderCompiler;
/external/angle/src/libGLESv2/
Dentry_points_gles_2_0_autogen.cpp2471 context->releaseShaderCompiler(); in GL_ReleaseShaderCompiler()
/external/angle/src/libANGLE/capture/
Dframe_capture_replay_autogen.cpp2507 context->releaseShaderCompiler(); in ReplayCall()
/external/angle/src/libGL/
Dentry_points_gl_4_autogen.cpp3326 context->releaseShaderCompiler(); in GL_ReleaseShaderCompiler()

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