Searched refs:remainingElements (Results 1 – 1 of 1) sorted by relevance
4499 unsigned int remainingElements = in clampUniformCount() local4502 static_cast<GLsizei>(remainingElements * linkedUniform.getElementComponents()); in clampUniformCount()4529 unsigned int remainingElements = in clampMatrixUniformCount() local4531 return std::min(count, static_cast<GLsizei>(remainingElements)); in clampMatrixUniformCount()