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Searched refs:remaining_sgprs (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/amd/vulkan/
Dradv_shader_args.c76 uint8_t remaining_sgprs; member
123 uint8_t remaining_sgprs = user_sgpr_info->remaining_sgprs; in allocate_inline_push_consts() local
142 if (num_push_consts < remaining_sgprs) { in allocate_inline_push_consts()
145 args->shader_info->num_inline_push_consts = remaining_sgprs; in allocate_inline_push_consts()
219 uint32_t remaining_sgprs = available_sgprs - user_sgpr_count; in allocate_user_sgprs() local
223 if (remaining_sgprs < num_desc_set) { in allocate_user_sgprs()
225 user_sgpr_info->remaining_sgprs = remaining_sgprs - 1; in allocate_user_sgprs()
227 user_sgpr_info->remaining_sgprs = remaining_sgprs - num_desc_set; in allocate_user_sgprs()