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Searched refs:renderBuffers (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Drasterizer_impl.h49 RenderOutputBuffers& renderBuffers,
1242 RenderOutputBuffers renderBuffers, currentRenderBufferRow;
1248 renderBuffers,
1250 currentRenderBufferRow = renderBuffers;
1398 renderBuffers);
1408 StepRasterTileX<RT>(state.colorHottileEnable, renderBuffers);
1417 StepRasterTileY<RT>(state.colorHottileEnable, renderBuffers, currentRenderBufferRow);
1430 RenderOutputBuffers& renderBuffers,
1462 renderBuffers.pColor[rtSlot] = pColor->pBuffer + offset;
1463 renderBuffers.pColorHotTile[rtSlot] = pColor;
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Dbackend_impl.h610 RenderOutputBuffers& renderBuffers)
617 pColorBuffer[index] = renderBuffers.pColor[index];
622 *pDepthBuffer = renderBuffers.pDepth;
627 *pStencilBuffer = renderBuffers.pStencil;
632 INLINE void SetRenderHotTilesDirty(DRAW_CONTEXT* pDC, RenderOutputBuffers& renderBuffers)
641 renderBuffers.pColorHotTile[rtSlot]->state = HOTTILE_DIRTY;
1023 RenderOutputBuffers& renderBuffers)
1049 renderBuffers);
1279 SetRenderHotTilesDirty(pDC, renderBuffers);
Dbackend_singlesample.cpp46 RenderOutputBuffers& renderBuffers) in BackendSingleSample() argument
67 renderBuffers); in BackendSingleSample()
314 SetRenderHotTilesDirty(pDC, renderBuffers); in BackendSingleSample()
Dbackend_sample.cpp46 RenderOutputBuffers& renderBuffers) in BackendSampleRate() argument
66 renderBuffers); in BackendSampleRate()
331 SetRenderHotTilesDirty(pDC, renderBuffers); in BackendSampleRate()
Drasterizer.cpp306 RenderOutputBuffers renderBuffers; in RasterizeSimplePoint() local
312 renderBuffers, in RasterizeSimplePoint()
316 backendFuncs.pfnBackend(pDC, workerId, tileAlignedX, tileAlignedY, triDesc, renderBuffers); in RasterizeSimplePoint()
Dbackend.cpp258 RenderOutputBuffers& renderBuffers) in BackendNullPS() argument
270 SetupRenderBuffers(NULL, &pDepthBuffer, &pStencilBuffer, 0, renderBuffers); in BackendNullPS()