Searched refs:renderCommands (Results 1 – 3 of 3) sorted by relevance
245 …stRenderTarget& target, vector<ClearCommand>& clearCommands, vector<RenderCommand>& renderCommands) in generateBaseClearAndDepthCommands() argument248 DE_ASSERT(renderCommands.empty()); in generateBaseClearAndDepthCommands()305 renderCommands.push_back(renderCmd); in generateBaseClearAndDepthCommands()
4939 const TestConfig::RenderTypes renderCommands[] = in addAttachmentTests() local5040 … = rng.choose<TestConfig::RenderTypes>(DE_ARRAY_BEGIN(renderCommands), DE_ARRAY_END(renderCommands… in addAttachmentTests()5256 const TestConfig::RenderTypes renderCommands[] = in addAttachmentAllocationTests() local5597 … = rng.choose<TestConfig::RenderTypes>(DE_ARRAY_BEGIN(renderCommands), DE_ARRAY_END(renderCommands… in addAttachmentAllocationTests()5771 … = rng.choose<TestConfig::RenderTypes>(DE_ARRAY_BEGIN(renderCommands), DE_ARRAY_END(renderCommands… in addAttachmentAllocationTests()