Searched refs:renderCompleteSemaphore (Results 1 – 3 of 3) sorted by relevance
41 device.destroySemaphore(renderCompleteSemaphore, nullptr); in ~DrawTester()94 submitInfo.pSignalSemaphores = &renderCompleteSemaphore; in renderFrame()101 swapchain->queuePresent(queue, currentFrameBuffer, renderCompleteSemaphore); in renderFrame()314 renderCompleteSemaphore = device.createSemaphore(semaphoreCreateInfo); in createSynchronizationPrimitives()
159 vk::Semaphore renderCompleteSemaphore; // Owning handle member in DrawTester
1473 const vk::VkSemaphore& renderCompleteSemaphore; member1664 &frameObjects.renderCompleteSemaphore, in multiSwapchainRenderTest()1671 …accumulatedPresentInfo.push_back(frameObjects.renderCompleteSemaphore, swapchain[swapchainIndex].g… in multiSwapchainRenderTest()