Searched refs:renderFormat (Results 1 – 11 of 11) sorted by relevance
/external/angle/src/tests/gl_tests/ |
D | D3D11FormatTablesTest.cpp | 97 DXGI_FORMAT renderFormat = DXGI_FORMAT_UNKNOWN; in TEST_P() local 100 renderFormat = formatInfo.dsvFormat; in TEST_P() 113 renderFormat = formatInfo.rtvFormat; in TEST_P() 142 renderFormat, sampleCount, &qualityCount)); in TEST_P()
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | formatutils9.h | 49 D3DFORMAT renderFormat; member
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D | SwapChain9.cpp | 189 presentParameters.AutoDepthStencilFormat = depthBufferd3dFormatInfo.renderFormat; in reset() 191 presentParameters.BackBufferFormat = backBufferd3dFormatInfo.renderFormat; in reset() 247 backbufferWidth, backbufferHeight, depthBufferd3dFormatInfo.renderFormat, in reset()
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D | formatutils9.cpp | 70 renderFormat(D3DFMT_UNKNOWN), in TextureFormat() 78 D3DFORMAT renderFormat, in InsertD3D9FormatInfo() argument 83 info.renderFormat = renderFormat; in InsertD3D9FormatInfo()
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D | renderer9_utils.cpp | 448 if (d3dFormatInfo.renderFormat != D3DFMT_UNKNOWN) in GenerateTextureFormatCaps() 452 D3DRTYPE_TEXTURE, d3dFormatInfo.renderFormat)); in GenerateTextureFormatCaps() 459 D3DRTYPE_TEXTURE, d3dFormatInfo.renderFormat)); in GenerateTextureFormatCaps() 470 adapter, deviceType, d3dFormatInfo.renderFormat, TRUE, multisampleType, nullptr); in GenerateTextureFormatCaps()
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D | Framebuffer9.cpp | 394 const d3d9::D3DFormat &d3dFormatInfo = d3d9::GetD3DFormatInfo(textureFormat.renderFormat); in getImplementationColorReadFormat()
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D | TextureStorage9.cpp | 52 else if (renderTarget && (d3dFormatInfo.renderFormat != D3DFMT_UNKNOWN)) in GetTextureUsage()
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D | Image9.cpp | 243 mRenderable = (d3d9FormatInfo.renderFormat != D3DFMT_UNKNOWN); in redefine()
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D | Renderer9.cpp | 539 (currentDisplayMode.Format == d3d9ColorBufferFormatInfo.renderFormat) in generateConfigs() 2562 width, height, d3d9FormatInfo.renderFormat, in createRenderTarget() 2570 result = mDevice->CreateRenderTarget(width, height, d3d9FormatInfo.renderFormat, in createRenderTarget()
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/external/deqp/modules/glshared/ |
D | glsScissorTests.cpp | 214 const tcu::PixelFormat renderFormat = m_renderCtx.getRenderTarget().getPixelFormat(); in iterate() local 215 const tcu::Vec4 threshold = 0.02f * UVec4(1u << de::max(0, 8 - renderFormat.redBits), in iterate() 216 1u << de::max(0, 8 - renderFormat.greenBits), in iterate() 217 1u << de::max(0, 8 - renderFormat.blueBits), in iterate() 218 1u << de::max(0, 8 - renderFormat.alphaBits)).asFloat(); in iterate()
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | renderer11_utils.cpp | 115 DXGI_FORMAT renderFormat = DXGI_FORMAT_UNKNOWN; in GenerateTextureFormatCaps() local 118 renderFormat = formatInfo.dsvFormat; in GenerateTextureFormatCaps() 122 renderFormat = formatInfo.rtvFormat; in GenerateTextureFormatCaps() 124 if (renderFormat != DXGI_FORMAT_UNKNOWN && in GenerateTextureFormatCaps() 125 support.query(renderFormat, D3D11_FORMAT_SUPPORT_MULTISAMPLE_RENDERTARGET)) in GenerateTextureFormatCaps() 134 if (SUCCEEDED(device->CheckMultisampleQualityLevels(renderFormat, sampleCount, in GenerateTextureFormatCaps()
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