Home
last modified time | relevance | path

Searched refs:renderFormat (Results 1 – 11 of 11) sorted by relevance

/external/angle/src/tests/gl_tests/
DD3D11FormatTablesTest.cpp97 DXGI_FORMAT renderFormat = DXGI_FORMAT_UNKNOWN; in TEST_P() local
100 renderFormat = formatInfo.dsvFormat; in TEST_P()
113 renderFormat = formatInfo.rtvFormat; in TEST_P()
142 renderFormat, sampleCount, &qualityCount)); in TEST_P()
/external/angle/src/libANGLE/renderer/d3d/d3d9/
Dformatutils9.h49 D3DFORMAT renderFormat; member
DSwapChain9.cpp189 presentParameters.AutoDepthStencilFormat = depthBufferd3dFormatInfo.renderFormat; in reset()
191 presentParameters.BackBufferFormat = backBufferd3dFormatInfo.renderFormat; in reset()
247 backbufferWidth, backbufferHeight, depthBufferd3dFormatInfo.renderFormat, in reset()
Dformatutils9.cpp70 renderFormat(D3DFMT_UNKNOWN), in TextureFormat()
78 D3DFORMAT renderFormat, in InsertD3D9FormatInfo() argument
83 info.renderFormat = renderFormat; in InsertD3D9FormatInfo()
Drenderer9_utils.cpp448 if (d3dFormatInfo.renderFormat != D3DFMT_UNKNOWN) in GenerateTextureFormatCaps()
452 D3DRTYPE_TEXTURE, d3dFormatInfo.renderFormat)); in GenerateTextureFormatCaps()
459 D3DRTYPE_TEXTURE, d3dFormatInfo.renderFormat)); in GenerateTextureFormatCaps()
470 adapter, deviceType, d3dFormatInfo.renderFormat, TRUE, multisampleType, nullptr); in GenerateTextureFormatCaps()
DFramebuffer9.cpp394 const d3d9::D3DFormat &d3dFormatInfo = d3d9::GetD3DFormatInfo(textureFormat.renderFormat); in getImplementationColorReadFormat()
DTextureStorage9.cpp52 else if (renderTarget && (d3dFormatInfo.renderFormat != D3DFMT_UNKNOWN)) in GetTextureUsage()
DImage9.cpp243 mRenderable = (d3d9FormatInfo.renderFormat != D3DFMT_UNKNOWN); in redefine()
DRenderer9.cpp539 (currentDisplayMode.Format == d3d9ColorBufferFormatInfo.renderFormat) in generateConfigs()
2562 width, height, d3d9FormatInfo.renderFormat, in createRenderTarget()
2570 result = mDevice->CreateRenderTarget(width, height, d3d9FormatInfo.renderFormat, in createRenderTarget()
/external/deqp/modules/glshared/
DglsScissorTests.cpp214 const tcu::PixelFormat renderFormat = m_renderCtx.getRenderTarget().getPixelFormat(); in iterate() local
215 const tcu::Vec4 threshold = 0.02f * UVec4(1u << de::max(0, 8 - renderFormat.redBits), in iterate()
216 1u << de::max(0, 8 - renderFormat.greenBits), in iterate()
217 1u << de::max(0, 8 - renderFormat.blueBits), in iterate()
218 1u << de::max(0, 8 - renderFormat.alphaBits)).asFloat(); in iterate()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
Drenderer11_utils.cpp115 DXGI_FORMAT renderFormat = DXGI_FORMAT_UNKNOWN; in GenerateTextureFormatCaps() local
118 renderFormat = formatInfo.dsvFormat; in GenerateTextureFormatCaps()
122 renderFormat = formatInfo.rtvFormat; in GenerateTextureFormatCaps()
124 if (renderFormat != DXGI_FORMAT_UNKNOWN && in GenerateTextureFormatCaps()
125 support.query(renderFormat, D3D11_FORMAT_SUPPORT_MULTISAMPLE_RENDERTARGET)) in GenerateTextureFormatCaps()
134 if (SUCCEEDED(device->CheckMultisampleQualityLevels(renderFormat, sampleCount, in GenerateTextureFormatCaps()