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Searched refs:renderTargetSurface (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d9/
DRenderer9.cpp1282 IDirect3DSurface9 *renderTargetSurface = colorRenderTarget->getSurface(); in applyRenderTarget() local
1283 ASSERT(renderTargetSurface); in applyRenderTarget()
1285 mDevice->SetRenderTarget(0, renderTargetSurface); in applyRenderTarget()
1286 SafeRelease(renderTargetSurface); in applyRenderTarget()
3155 IDirect3DSurface9 *renderTargetSurface = renderTarget9->getSurface(); in clearRenderTarget() local
3156 ASSERT(renderTargetSurface); in clearRenderTarget()
3167 mDevice->SetDepthStencilSurface(renderTargetSurface); in clearRenderTarget()
3175 mDevice->SetRenderTarget(0, renderTargetSurface); in clearRenderTarget()
3178 SafeRelease(renderTargetSurface); in clearRenderTarget()