Searched refs:renderTargetSurface (Results 1 – 1 of 1) sorted by relevance
1282 IDirect3DSurface9 *renderTargetSurface = colorRenderTarget->getSurface(); in applyRenderTarget() local1283 ASSERT(renderTargetSurface); in applyRenderTarget()1285 mDevice->SetRenderTarget(0, renderTargetSurface); in applyRenderTarget()1286 SafeRelease(renderTargetSurface); in applyRenderTarget()3155 IDirect3DSurface9 *renderTargetSurface = renderTarget9->getSurface(); in clearRenderTarget() local3156 ASSERT(renderTargetSurface); in clearRenderTarget()3167 mDevice->SetDepthStencilSurface(renderTargetSurface); in clearRenderTarget()3175 mDevice->SetRenderTarget(0, renderTargetSurface); in clearRenderTarget()3178 SafeRelease(renderTargetSurface); in clearRenderTarget()