Searched refs:render_channel (Results 1 – 1 of 1) sorted by relevance
138 int render_channel = 0; in PackRenderAudioBuffer() local142 FloatS16ToS16(audio->split_bands_const(render_channel)[kBand0To8kHz], in PackRenderAudioBuffer()149 render_channel = (render_channel + 1) % audio->num_channels(); in PackRenderAudioBuffer()