/external/deqp/modules/gles3/functional/ |
D | es3fFboStateQueryTests.cpp | 255 GLuint renderbufferID = 0; in test() local 256 glGenRenderbuffers(1, &renderbufferID); in test() 257 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test() 261 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderbufferID); in test() 265 …mentParam(m_testCtx, *this, GL_FRAMEBUFFER, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, renderbufferID); in test() 268 glDeleteRenderbuffers(1, &renderbufferID); in test() 429 GLuint renderbufferID = 0; in test() local 430 glGenRenderbuffers(1, &renderbufferID); in test() 431 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test() 435 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderbufferID); in test() [all …]
|
D | es3fRboStateQueryTests.cpp | 137 GLuint renderbufferID = 0; in test() local 138 glGenRenderbuffers(1, &renderbufferID); in test() 139 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test() 158 glDeleteRenderbuffers(1, &renderbufferID); in test() 172 GLuint renderbufferID = 0; in test() local 173 glGenRenderbuffers(1, &renderbufferID); in test() 174 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test() 196 glDeleteRenderbuffers(1, &renderbufferID); in test() 210 GLuint renderbufferID = 0; in test() local 211 glGenRenderbuffers(1, &renderbufferID); in test() [all …]
|
/external/deqp/modules/gles2/functional/ |
D | es2fRboStateQueryTests.cpp | 116 GLuint renderbufferID = 0; in test() local 117 glGenRenderbuffers(1, &renderbufferID); in test() 118 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test() 139 glDeleteRenderbuffers(1, &renderbufferID); in test() 153 GLuint renderbufferID = 0; in test() local 154 glGenRenderbuffers(1, &renderbufferID); in test() 155 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test() 174 glDeleteRenderbuffers(1, &renderbufferID); in test() 188 GLuint renderbufferID = 0; in test() local 189 glGenRenderbuffers(1, &renderbufferID); in test() [all …]
|
D | es2fFboStateQueryTests.cpp | 107 GLuint renderbufferID = 0; in test() local 108 glGenRenderbuffers(1, &renderbufferID); in test() 109 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test() 113 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderbufferID); in test() 117 …mentParam(m_testCtx, *this, GL_FRAMEBUFFER, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, renderbufferID); in test() 120 glDeleteRenderbuffers(1, &renderbufferID); in test()
|
/external/skia/src/gpu/gl/ |
D | GrGLAttachment.cpp | 37 renderbuffer_id.appendU32(this->renderbufferID()); in setMemoryBacking()
|
D | GrGLAttachment.h | 35 GrGLuint renderbufferID() const { return fRenderbufferID; } in renderbufferID() function
|
D | GrGLRenderTarget.cpp | 150 GrGLuint rb = glStencil->renderbufferID(); in completeStencilAttachment() 217 fDynamicMSAAAttachment->renderbufferID())); in ensureDynamicMSAAAttachment()
|
/external/skqp/src/gpu/gl/ |
D | GrGLStencilAttachment.cpp | 41 renderbuffer_id.appendU32(this->renderbufferID()); in setMemoryBacking()
|
D | GrGLStencilAttachment.h | 42 GrGLuint renderbufferID() const { in renderbufferID() function
|
D | GrGLRenderTarget.cpp | 135 GrGLuint rb = glStencil->renderbufferID(); in completeStencilAttachment()
|
D | GrGLGpu.cpp | 2404 GR_GL_RENDERBUFFER, stencilAttachment->renderbufferID())); in onReadPixels()
|