Searched refs:renderer_name (Results 1 – 6 of 6) sorted by relevance
32 const GLubyte* renderer_name = glGetString(GL_RENDERER); in RequestOpenGlInfo() local33 if (renderer_name) { in RequestOpenGlInfo()34 gl_info->renderer_name = reinterpret_cast<const char*>(renderer_name); in RequestOpenGlInfo()57 GetGpuInfoFromDeviceDescription(info.opengl_info.renderer_name, in RequestGpuInfo()
24 renderer_name = sys.argv[1] variable31 if not os.path.isdir(renderer_name):32 os.mkdir(renderer_name)223 h_file_path = os.path.join(renderer_name, typed_impl + '.h')224 cpp_file_path = os.path.join(renderer_name, typed_impl + '.cpp')266 'RendererName': renderer_name,267 'RendererNameCaps': renderer_name.upper(),284 path = "libANGLE/renderer/" + renderer_name + "/" + impl_class + renderer_suffix
72 if (workgroup->gpu_info()->c_str() == gpu_info.opengl_info.renderer_name) { in FindWorkgroups()
87 variables[kGPUModel] = gl_info.renderer_name; in CalculateVariables()
59 tflite_gpu_info.opengl_info.renderer_name = "Mali-G72"; in TEST_F()
207 std::string renderer_name; member