Searched refs:renderpasses_states (Results 1 – 4 of 4) sorted by relevance
117 std::unordered_map<VkRenderPass, SubpassesUsageStates> renderpasses_states; variable946 auto &renderpass_state = renderpasses_states[renderPass]; in RecordRenderPass()
1719 … const auto subpasses_uses_it = renderpasses_states.find(pCreateInfos[i].renderPass); in manual_PreCallValidateCreateGraphicsPipelines()1720 if (subpasses_uses_it != renderpasses_states.end()) { in manual_PreCallValidateCreateGraphicsPipelines()3258 renderpasses_states.erase(renderPass); in PostCallRecordDestroyRenderPass()
216 …const auto subpasses_uses_it = layer_data->renderpasses_states.find(layer_data->Unwrap(pCreateInfo… in DispatchCreateGraphicsPipelines()217 if (subpasses_uses_it != layer_data->renderpasses_states.end()) { in DispatchCreateGraphicsPipelines()265 auto &renderpass_state = layer_data->renderpasses_states[renderPass]; in UpdateCreateRenderPassState()323 layer_data->renderpasses_states.erase(renderPass); in DispatchDestroyRenderPass()
2480 std::unordered_map<VkRenderPass, SubpassesUsageStates> renderpasses_states; variable