Searched refs:requireTextures (Results 1 – 6 of 6) sorted by relevance
137 requireTextures(1); in init()174 requireTextures(1); in init()216 requireTextures(1); in init()265 requireTextures(1); in init()305 requireTextures(1); in init()342 requireTextures(1); in init()385 requireTextures(1); in init()422 requireTextures(1); in init()459 requireTextures(1); in init()500 requireTextures(1); in init()[all …]
146 requireTextures(1); in init()188 requireTextures(1); in init()235 requireTextures(1); in init()289 requireTextures(1); in init()334 requireTextures(1); in init()376 requireTextures(1); in init()424 requireTextures(1); in init()466 requireTextures(1); in init()508 requireTextures(1); in init()554 requireTextures(1); in init()[all …]
137 requireTextures(1); in init()174 requireTextures(1); in init()216 requireTextures(1); in init()265 requireTextures(1); in init()305 requireTextures(1); in init()342 requireTextures(1); in init()385 requireTextures(1); in init()426 requireTextures(1); in init()469 requireTextures(1); in init()506 requireTextures(1); in init()[all …]
146 requireTextures(1); in init()188 requireTextures(1); in init()235 requireTextures(1); in init()289 requireTextures(1); in init()334 requireTextures(1); in init()376 requireTextures(1); in init()424 requireTextures(1); in init()470 requireTextures(1); in init()518 requireTextures(1); in init()560 requireTextures(1); in init()[all …]
67 void requireTextures (int count);
331 void StateChangePerformanceCase::requireTextures (int count) in requireTextures() function in deqp::gls::StateChangePerformanceCase