Searched refs:requiredAlignment (Results 1 – 7 of 7) sorted by relevance
/external/skia/src/gpu/ |
D | GrStagingBufferManager.cpp | 16 size_t size, size_t requiredAlignment) { in allocateStagingBufferSlice() argument 22 offset = ((currentOffset + requiredAlignment - 1)/requiredAlignment)*requiredAlignment; in allocateStagingBufferSlice()
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D | GrStagingBufferManager.h | 30 Slice allocateStagingBufferSlice(size_t size, size_t requiredAlignment = 1);
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/external/clang/lib/AST/ |
D | RecordLayout.cpp | 31 CharUnits requiredAlignment, in ASTRecordLayout() argument 35 RequiredAlignment(requiredAlignment), CXXInfo(nullptr) { in ASTRecordLayout() 42 CharUnits requiredAlignment, in ASTRecordLayout() argument 58 RequiredAlignment(requiredAlignment), CXXInfo(new (Ctx) CXXRecordLayoutInfo) in ASTRecordLayout()
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/external/llvm-project/clang/lib/AST/ |
D | RecordLayout.cpp | 34 CharUnits requiredAlignment, in ASTRecordLayout() argument 40 RequiredAlignment(requiredAlignment) { in ASTRecordLayout() 48 CharUnits requiredAlignment, bool hasOwnVFPtr, bool hasExtendableVFPtr, in ASTRecordLayout() argument 59 RequiredAlignment(requiredAlignment), in ASTRecordLayout()
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/external/clang/include/clang/AST/ |
D | RecordLayout.h | 136 CharUnits requiredAlignment, CharUnits datasize, 143 CharUnits requiredAlignment,
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/external/llvm-project/clang/include/clang/AST/ |
D | RecordLayout.h | 153 CharUnits requiredAlignment, CharUnits datasize, 161 CharUnits requiredAlignment, bool hasOwnVFPtr,
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/external/deqp/external/vulkancts/modules/vulkan/ray_tracing/ |
D | vktRayTracingMiscTests.cpp | 5738 deUint32 requiredAlignment = 0; in setExplicitSTD430OffsetBufferOffsets() local 5751 requiredAlignment = nMatrixRows * componentSizeBytes; in setExplicitSTD430OffsetBufferOffsets() 5767 requiredAlignment = componentSizeBytes; in setExplicitSTD430OffsetBufferOffsets() 5772 requiredAlignment = 2 * componentSizeBytes; in setExplicitSTD430OffsetBufferOffsets() 5776 requiredAlignment = 4 * componentSizeBytes; in setExplicitSTD430OffsetBufferOffsets() 5779 bufferProps.bufferOffset = de::roundUp(nBytesConsumed, requiredAlignment * 2); in setExplicitSTD430OffsetBufferOffsets() 5850 deUint32 requiredAlignment = 0; in setSTD430BufferOffsets() local 5863 requiredAlignment = nMatrixRows * componentSizeBytes; in setSTD430BufferOffsets() 5879 requiredAlignment = componentSizeBytes; in setSTD430BufferOffsets() 5884 requiredAlignment = 2 * componentSizeBytes; in setSTD430BufferOffsets() [all …]
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