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Searched refs:requiredAlignment (Results 1 – 7 of 7) sorted by relevance

/external/skia/src/gpu/
DGrStagingBufferManager.cpp16 size_t size, size_t requiredAlignment) { in allocateStagingBufferSlice() argument
22 offset = ((currentOffset + requiredAlignment - 1)/requiredAlignment)*requiredAlignment; in allocateStagingBufferSlice()
DGrStagingBufferManager.h30 Slice allocateStagingBufferSlice(size_t size, size_t requiredAlignment = 1);
/external/clang/lib/AST/
DRecordLayout.cpp31 CharUnits requiredAlignment, in ASTRecordLayout() argument
35 RequiredAlignment(requiredAlignment), CXXInfo(nullptr) { in ASTRecordLayout()
42 CharUnits requiredAlignment, in ASTRecordLayout() argument
58 RequiredAlignment(requiredAlignment), CXXInfo(new (Ctx) CXXRecordLayoutInfo) in ASTRecordLayout()
/external/llvm-project/clang/lib/AST/
DRecordLayout.cpp34 CharUnits requiredAlignment, in ASTRecordLayout() argument
40 RequiredAlignment(requiredAlignment) { in ASTRecordLayout()
48 CharUnits requiredAlignment, bool hasOwnVFPtr, bool hasExtendableVFPtr, in ASTRecordLayout() argument
59 RequiredAlignment(requiredAlignment), in ASTRecordLayout()
/external/clang/include/clang/AST/
DRecordLayout.h136 CharUnits requiredAlignment, CharUnits datasize,
143 CharUnits requiredAlignment,
/external/llvm-project/clang/include/clang/AST/
DRecordLayout.h153 CharUnits requiredAlignment, CharUnits datasize,
161 CharUnits requiredAlignment, bool hasOwnVFPtr,
/external/deqp/external/vulkancts/modules/vulkan/ray_tracing/
DvktRayTracingMiscTests.cpp5738 deUint32 requiredAlignment = 0; in setExplicitSTD430OffsetBufferOffsets() local
5751 requiredAlignment = nMatrixRows * componentSizeBytes; in setExplicitSTD430OffsetBufferOffsets()
5767 requiredAlignment = componentSizeBytes; in setExplicitSTD430OffsetBufferOffsets()
5772 requiredAlignment = 2 * componentSizeBytes; in setExplicitSTD430OffsetBufferOffsets()
5776 requiredAlignment = 4 * componentSizeBytes; in setExplicitSTD430OffsetBufferOffsets()
5779 bufferProps.bufferOffset = de::roundUp(nBytesConsumed, requiredAlignment * 2); in setExplicitSTD430OffsetBufferOffsets()
5850 deUint32 requiredAlignment = 0; in setSTD430BufferOffsets() local
5863 requiredAlignment = nMatrixRows * componentSizeBytes; in setSTD430BufferOffsets()
5879 requiredAlignment = componentSizeBytes; in setSTD430BufferOffsets()
5884 requiredAlignment = 2 * componentSizeBytes; in setSTD430BufferOffsets()
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