Searched refs:required_descriptor_count (Results 1 – 1 of 1) sorted by relevance
2799 unsigned required_descriptor_count; in ValidatePipelineShaderStage() local2800 … descriptor_types = TypeToDescriptorTypeSet(module, use.second.type_id, required_descriptor_count); in ValidatePipelineShaderStage()2818 } else if (binding->descriptorCount < required_descriptor_count) { in ValidatePipelineShaderStage()2822 … required_descriptor_count, use.first.first, use.first.second, binding->descriptorCount); in ValidatePipelineShaderStage()