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Searched refs:requiresGeometrySubset (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/ops/
DGrQuadPerEdgeAA.cpp61 if (spec.requiresGeometrySubset()) { in write_quad_generic()
87 SkASSERT(!spec.requiresGeometrySubset()); in write_2d_color()
113 SkASSERT(!spec.requiresGeometrySubset()); in write_2d_uv()
134 SkASSERT(!spec.requiresGeometrySubset()); in write_2d_color_uv()
159 SkASSERT(!spec.requiresGeometrySubset()); in write_2d_cov_uv()
186 SkASSERT(!spec.requiresGeometrySubset()); in write_2d_uv_strict()
207 SkASSERT(!spec.requiresGeometrySubset()); in write_2d_color_uv_strict()
232 SkASSERT(!spec.requiresGeometrySubset()); in write_2d_cov_uv_strict()
271 if (spec.deviceQuadType() != GrQuad::Type::kPerspective && !spec.requiresGeometrySubset()) { in GetWriteQuadProc()
328 if (fVertexSpec.requiresGeometrySubset()) { in append()
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DGrQuadPerEdgeAA.h92 bool requiresGeometrySubset() const { return fRequiresGeometrySubset; } in requiresGeometrySubset() function