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Searched refs:requiresManualFBBarrierAfterTessellatedStencilDraw (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/gpu/
DGrCaps.h112 bool requiresManualFBBarrierAfterTessellatedStencilDraw() const { in requiresManualFBBarrierAfterTessellatedStencilDraw() function
DGrGpu.h629 SkASSERT(!this->caps()->requiresManualFBBarrierAfterTessellatedStencilDraw()); in insertManualFramebufferBarrier()
/external/skia/src/gpu/tessellate/
DGrPathTessellator.cpp341 if (flushState->caps().requiresManualFBBarrierAfterTessellatedStencilDraw()) { in draw()
/external/skia/src/gpu/gl/
DGrGLGpu.cpp3572 SkASSERT(this->caps()->requiresManualFBBarrierAfterTessellatedStencilDraw()); in insertManualFramebufferBarrier()