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Searched refs:resampled_audio_ (Results 1 – 2 of 2) sorted by relevance

/external/openscreen/cast/standalone_sender/
Dsimulated_capturer.cc310 resampled_audio_.resize(num_channels_ * num_output_samples_desired); in ProcessDecodedFrame()
312 reinterpret_cast<uint8_t*>(resampled_audio_.data())}; in ProcessDecodedFrame()
317 resampled_audio_.clear(); in ProcessDecodedFrame()
322 resampled_audio_.resize(num_channels_ * num_samples_converted_or_error); in ProcessDecodedFrame()
330 if (resampled_audio_.empty()) { in DeliverDataToClient()
333 client_->OnAudioData(resampled_audio_.data(), in DeliverDataToClient()
334 resampled_audio_.size() / num_channels_, capture_time); in DeliverDataToClient()
335 resampled_audio_.clear(); in DeliverDataToClient()
Dsimulated_capturer.h165 std::vector<float> resampled_audio_; variable