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Searched refs:resetLinkedShaderStages (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/
DProgramExecutable.h127 void resetLinkedShaderStages() in resetLinkedShaderStages() function
DProgramPipeline.cpp212 mState.mExecutable->resetLinkedShaderStages(); in updateLinkedShaderStages()
DProgram.cpp1712 mState.mExecutable->resetLinkedShaderStages(); in updateLinkedShaderStages()