Searched refs:resetOffscreenDepthBuffer (Results 1 – 2 of 2) sorted by relevance
74 EGLint resetOffscreenDepthBuffer(DisplayD3D *displayD3D,
171 EGLint result = resetOffscreenDepthBuffer(displayD3D, backbufferWidth, backbufferHeight); in resetOffscreenBuffers()375 EGLint SwapChain11::resetOffscreenDepthBuffer(DisplayD3D *displayD3D, in resetOffscreenDepthBuffer() function in rx::SwapChain11