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Searched refs:reset_end (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/intel/compiler/
Dbrw_vec4.cpp1935 src_reg reset_end = shader_end_time; in emit_shader_time_end() local
1936 reset_end.swizzle = BRW_SWIZZLE_ZZZZ; in emit_shader_time_end()
1937 vec4_instruction *test = emit(AND(dst_null_ud(), reset_end, brw_imm_ud(1u))); in emit_shader_time_end()