Searched refs:resolveImpl (Results 1 – 2 of 2) sorted by relevance
/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | renderer11_utils.cpp | 2314 angle::Result LazyResource<ResourceT>::resolveImpl(d3d::Context *context, in resolveImpl() function in rx::d3d11::LazyResource 2328 template angle::Result LazyResource<ResourceType::BlendState>::resolveImpl( 2334 template angle::Result LazyResource<ResourceType::ComputeShader>::resolveImpl( 2340 template angle::Result LazyResource<ResourceType::GeometryShader>::resolveImpl( 2346 template angle::Result LazyResource<ResourceType::InputLayout>::resolveImpl( 2352 template angle::Result LazyResource<ResourceType::PixelShader>::resolveImpl(d3d::Context *context, 2357 template angle::Result LazyResource<ResourceType::VertexShader>::resolveImpl(d3d::Context *context, 2375 return resolveImpl(context, renderer, mInputDesc, &mByteCode, mDebugName); in resolve() 2384 return resolveImpl(context, renderer, mDesc, nullptr, mDebugName); in resolve()
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D | renderer11_utils.h | 243 angle::Result resolveImpl(d3d::Context *context, 269 return this->resolveImpl(context, renderer, mByteCode, nullptr, mName); in resolve()
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