Searched refs:resourceDimension (Results 1 – 6 of 6) sorted by relevance
/external/mesa3d/src/gallium/drivers/svga/svgadump/ |
D | svga_dump.c | 1684 switch (cmd->resourceDimension) in SVGA3D_DUMP_HEADER() 1686 SVGA3D_DUMP_TYPE_CASE(resourceDimension, SVGA3D_RESOURCE_BUFFER); in SVGA3D_DUMP_HEADER() 1687 SVGA3D_DUMP_TYPE_CASE(resourceDimension, SVGA3D_RESOURCE_TEXTURE1D); in SVGA3D_DUMP_HEADER() 1688 SVGA3D_DUMP_TYPE_CASE(resourceDimension, SVGA3D_RESOURCE_TEXTURE2D); in SVGA3D_DUMP_HEADER() 1689 SVGA3D_DUMP_TYPE_CASE(resourceDimension, SVGA3D_RESOURCE_TEXTURE3D); in SVGA3D_DUMP_HEADER() 1690 SVGA3D_DUMP_TYPE_CASE(resourceDimension, SVGA3D_RESOURCE_TEXTURECUBE); in SVGA3D_DUMP_HEADER() 1691 SVGA3D_DUMP_TYPE_CASE(resourceDimension, SVGA3D_RESOURCE_TYPE_MAX); in SVGA3D_DUMP_HEADER() 1692 SVGA3D_DUMP_TYPE_DEFAULT(resourceDimension); in SVGA3D_DUMP_HEADER() 1694 if (cmd->resourceDimension == SVGA3D_RESOURCE_BUFFER) { in SVGA3D_DUMP_HEADER() 1723 switch (cmd->resourceDimension) in SVGA3D_DUMP_HEADER() [all …]
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/external/mesa3d/src/gallium/drivers/svga/include/ |
D | svga3d_dx.h | 987 SVGA3dResourceType resourceDimension; member 1001 SVGA3dResourceType resourceDimension; member 1046 SVGA3dResourceType resourceDimension; member 1060 SVGA3dResourceType resourceDimension; member 1091 SVGA3dResourceType resourceDimension; member 1110 SVGA3dResourceType resourceDimension; member
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D | VGPU10ShaderTokens.h | 498 unsigned int resourceDimension : 5; /* VGPU10_RESOURCE_DIMENSION */ member
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/external/mesa3d/src/gallium/drivers/svga/ |
D | svga_cmd.h | 486 SVGA3dResourceType resourceDimension, 498 SVGA3dResourceType resourceDimension, 510 SVGA3dResourceType resourceDimension,
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D | svga_cmd_vgpu10.c | 729 SVGA3dResourceType resourceDimension, in SVGA3D_vgpu10_DefineShaderResourceView() argument 740 SVGA3D_COPY_BASIC_3(shaderResourceViewId, format, resourceDimension); in SVGA3D_vgpu10_DefineShaderResourceView() 770 SVGA3dResourceType resourceDimension, in SVGA3D_vgpu10_DefineRenderTargetView() argument 781 SVGA3D_COPY_BASIC_3(renderTargetViewId, format, resourceDimension); in SVGA3D_vgpu10_DefineRenderTargetView() 810 SVGA3dResourceType resourceDimension, in SVGA3D_vgpu10_DefineDepthStencilView() argument 821 SVGA3D_COPY_BASIC_3(depthStencilViewId, format, resourceDimension); in SVGA3D_vgpu10_DefineDepthStencilView()
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D | svga_tgsi_vgpu10.c | 5779 opcode0.resourceDimension = in emit_resource_declarations()
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