Searched refs:resource_is_busy (Results 1 – 7 of 7) sorted by relevance
80 boolean (*resource_is_busy)(struct virgl_winsys *vws, member
192 else if (vs->vws->resource_is_busy(vs->vws, query->buf->hw_res)) in virgl_get_query_result()
171 wait = (flush || vws->resource_is_busy(vws, res->hw_res)); in virgl_resource_transfer_prepare()215 (readback || (wait && vws->resource_is_busy(vws, res->hw_res)))) in virgl_resource_transfer_prepare()
1290 resource_is_busy(struct iris_context *ice, in resource_is_busy() function1316 if (!resource_is_busy(ice, res)) { in iris_invalidate_resource()1866 resource_is_busy(ice, res) || in iris_transfer_map()2070 resource_is_busy(ice, res)) { in iris_texture_subdata()
680 vtws->base.resource_is_busy = virgl_vtest_resource_is_busy; in virgl_vtest_winsys_wrap()
1096 qdws->base.resource_is_busy = virgl_drm_resource_is_busy; in virgl_drm_winsys_create()
3360 - iris: Make a resource_is_busy() helper