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Searched refs:resourcesSetDesc (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DProgramExecutableVk.cpp985 vk::DescriptorSetLayoutDesc resourcesSetDesc; in createPipelineLayout() local
1030 mUniformBufferDescriptorType, &resourcesSetDesc); in createPipelineLayout()
1032 kStorageBufferDescriptorType, &resourcesSetDesc); in createPipelineLayout()
1034 &resourcesSetDesc); in createPipelineLayout()
1041 addImageDescriptorSetDesc(programState->getExecutable(), &resourcesSetDesc); in createPipelineLayout()
1043 &resourcesSetDesc); in createPipelineLayout()
1047 contextVk, resourcesSetDesc, &mDescriptorSetLayouts[DescriptorSetIndex::ShaderResource])); in createPipelineLayout()
1075 resourcesSetDesc); in createPipelineLayout()
1088 contextVk, resourcesSetDesc, DescriptorSetIndex::ShaderResource, in createPipelineLayout()