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Searched refs:restartIndex (Results 1 – 10 of 10) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fPrimitiveRestartTests.cpp261 deUint32 restartIndex = m_indexType == INDEX_UNSIGNED_BYTE ? RESTART_INDEX_UNSIGNED_BYTE in init() local
266 DE_ASSERT(restartIndex != 0); in init()
273 addIndex(restartIndex); in init()
275 addIndex(restartIndex); in init()
303 addIndex(restartIndex); in init()
305 addIndex(restartIndex); in init()
339 addIndex(restartIndex); in init()
341 addIndex(restartIndex); in init()
370 addIndex(restartIndex); in init()
372 addIndex(restartIndex); in init()
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/external/mesa3d/src/mesa/vbo/
Dvbo_minmax_index.c233 unsigned restartIndex, bool restart, in vbo_get_minmax_index_mapped() argument
244 if (ui_indices[i] != restartIndex) { in vbo_get_minmax_index_mapped()
272 if (us_indices[i] != restartIndex) { in vbo_get_minmax_index_mapped()
294 if (ub_indices[i] != restartIndex) { in vbo_get_minmax_index_mapped()
330 const GLuint restartIndex = in vbo_get_minmax_index() local
349 vbo_get_minmax_index_mapped(count, 1 << ib->index_size_shift, restartIndex, in vbo_get_minmax_index()
Dvbo.h224 unsigned restartIndex, bool restart,
/external/deqp/framework/referencerenderer/
DrrRenderState.hpp359 deUint32 restartIndex; member
363 , restartIndex (0xFFFFFFFFul) in RestartState()
DrrRenderer.hpp95 bool isRestartIndex (size_t elementNdx, deUint32 restartIndex) const;
DrrRenderer.cpp1733 bool PrimitiveList::isRestartIndex (size_t elementNdx, deUint32 restartIndex) const in isRestartIndex()
1737 return readIndexArray(m_indexType, m_indices, elementNdx) == restartIndex; in isRestartIndex()
1739 return elementNdx == (size_t)restartIndex; in isRestartIndex()
1792 …tart.enabled && command.primitives.isRestartIndex(elementNdx, command.state.restart.restartIndex))) in drawInstanced()
/external/angle/src/libANGLE/renderer/
Drenderer_utils.h288 constexpr In restartIndex = gl::GetPrimitiveRestartIndexFromType<In>(); in LineLoopRestartIndexCountHelper() local
297 if (vertex != restartIndex) in LineLoopRestartIndexCountHelper()
340 constexpr In restartIndex = gl::GetPrimitiveRestartIndexFromType<In>(); in CopyLineLoopIndicesWithRestart() local
348 if (vertex != restartIndex) in CopyLineLoopIndicesWithRestart()
/external/deqp/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderPrimitiveCounter.cpp998 unsigned int restartIndex; in setUpVertexAttributeArrays() local
1001 restartIndex = nIndices; in setUpVertexAttributeArrays()
1005 restartIndex = 0xFFFFFFFF; in setUpVertexAttributeArrays()
1031 restartIndex; in setUpVertexAttributeArrays()
1053 gl.primitiveRestartIndex(restartIndex); in setUpVertexAttributeArrays()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DRenderer11.cpp232 GLuint restartIndex = gl::GetPrimitiveRestartIndex(indexType); in CopyTriangleFanIndicesWithRestart() local
244 if (value == restartIndex) in CopyTriangleFanIndicesWithRestart()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp4376 state.restart.restartIndex = getFixedRestartIndex(indexType); in drawWithReference()
4382 state.restart.restartIndex = m_primitiveRestartIndex; in drawWithReference()