Searched refs:reuseScratchTextures (Results 1 – 9 of 9) sorted by relevance
190 (fGpu->caps()->reuseScratchTextures() || (desc.fFlags & kRenderTarget_GrSurfaceFlag))) { in createApproxTexture()212 (fGpu->caps()->reuseScratchTextures() || (desc.fFlags & kRenderTarget_GrSurfaceFlag))) { in refScratchTexture()
130 bool reuseScratchTextures() const { return fReuseScratchTextures; } in reuseScratchTextures() function
133 if (!this->caps()->reuseScratchTextures() && !isRT) { in createTexture()
190 bool reuseScratchTextures() const { return fReuseScratchTextures; } in reuseScratchTextures() function
105 return caps.reuseScratchTextures() || proxy->asRenderTargetProxy(); in can_proxy_use_scratch()
280 if (fGpu->caps()->reuseScratchTextures() || renderable == GrRenderable::kYes) { in findAndRefScratchTexture()
137 if (!this->caps()->reuseScratchTextures() && renderable == GrRenderable::kNo) { in createTextureCommon()
159 bool kConditionallyShare = resourceProvider->caps()->reuseScratchTextures(); in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
216 bool kConditionallyShare = caps->reuseScratchTextures(); in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()