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Searched refs:reuse_internal_objects (Results 1 – 2 of 2) sorted by relevance

/external/tensorflow/tensorflow/lite/delegates/gpu/gl/
Druntime_options.h25 : reuse_internal_objects(true), bundle_readonly_objects(true) {} in RuntimeOptions()
31 bool reuse_internal_objects; member
Druntime.cc364 if (options_.reuse_internal_objects) { in PrepareForExecution()