Searched refs:rmax2 (Results 1 – 2 of 2) sorted by relevance
309 const GLfloat rmax2 = rmax * rmax; in smooth_point() local310 const GLfloat cscale = 1.0F / (rmax2 - rmin2); in smooth_point()331 if (dist2 < rmax2) { in smooth_point()
1337 const float rmax2 = rmax * rmax; in sp_setup_point() local1338 const float cscale = 1.0F / (rmax2 - rmin2); in sp_setup_point()1350 if (dist2 <= rmax2) { in sp_setup_point()1359 if (dist2 <= rmax2) { in sp_setup_point()1368 if (dist2 <= rmax2) { in sp_setup_point()1377 if (dist2 <= rmax2) { in sp_setup_point()