/external/swiftshader/src/Vulkan/ |
D | VkPipeline.cpp | 108 bool robustBufferAccess, in createShader() argument 125 … code, key.getRenderPass(), key.getSubpassIndex(), robustBufferAccess, dbgctx); in createShader() 147 , robustBufferAccess(device->getEnabledFeatures().robustBufferAccess) in Pipeline() 161 , state(device, pCreateInfo, layout, robustBufferAccess) in GraphicsPipeline() 241 return createShader(key, module, robustBufferAccess, device->getDebuggerContext()); in compileShaders() 247 auto shader = createShader(key, module, robustBufferAccess, device->getDebuggerContext()); in compileShaders() 282 return createShader(shaderKey, module, robustBufferAccess, device->getDebuggerContext()); in compileShaders() 292 shader = createShader(shaderKey, module, robustBufferAccess, device->getDebuggerContext()); in compileShaders()
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D | VkPipeline.hpp | 74 const bool robustBufferAccess = true; member in vk::Pipeline
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/external/swiftshader/src/Device/ |
D | Context.hpp | 136 … VkGraphicsPipelineCreateInfo *pCreateInfo, const PipelineLayout *layout, bool robustBufferAccess); 141 inline bool getRobustBufferAccess() const { return robustBufferAccess; } in getRobustBufferAccess() 203 const bool robustBufferAccess = true; member
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D | VertexProcessor.hpp | 82 bool robustBufferAccess : 1; member
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D | VertexProcessor.cpp | 74 state.robustBufferAccess = pipelineState.getRobustBufferAccess(); in update()
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D | Context.cpp | 244 const PipelineLayout *layout, bool robustBufferAccess) in GraphicsState() argument 246 , robustBufferAccess(robustBufferAccess) in GraphicsState()
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/external/swiftshader/src/Pipeline/ |
D | VertexRoutine.hpp | 74 bool robustBufferAccess, UInt &robustnessSize, Int baseVertex);
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D | SpirvShader.hpp | 541 bool robustBufferAccess, 811 const bool robustBufferAccess = true; member in sw::SpirvShader 920 bool robustBufferAccess, in EmitState() argument 928 , robustBufferAccess(robustBufferAccess) in EmitState() 1026 const bool robustBufferAccess = true; // Emit robustBufferAccess safe code. member in sw::SpirvShader::EmitState
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D | VertexRoutine.cpp | 100 if(state.robustBufferAccess) in readInput() 105 …auto value = readStream(input, stride, state.input[i / 4], batch, state.robustBufferAccess, robust… in readInput() 168 bool robustBufferAccess, UInt &robustnessSize, Int baseVertex) in readStream() argument 186 if(robustBufferAccess) in readStream()
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D | SpirvShader.cpp | 35 bool robustBufferAccess, in SpirvShader() argument 41 , robustBufferAccess(robustBufferAccess) 1560 return robustBufferAccess ? OutOfBoundsBehavior::RobustBufferAccess in getOutOfBoundsBehavior() 1572 return robustBufferAccess ? OutOfBoundsBehavior::RobustBufferAccess in getOutOfBoundsBehavior() 1635 … entryPoint, activeLaneMask, storesAndAtomicsMask, descriptorSets, robustBufferAccess, multiSample… in emit()
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/external/deqp/external/vulkancts/framework/vulkan/ |
D | vkDeviceFeatures.cpp | 135 m_coreFeatures2.features.robustBufferAccess = false; in DeviceFeatures()
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/external/skqp/tests/ |
D | VkPriorityExtensionTest.cpp | 229 deviceFeatures.robustBufferAccess = VK_FALSE; in DEF_GPUTEST()
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/external/skia/tests/ |
D | VkPriorityExtensionTest.cpp | 229 deviceFeatures.robustBufferAccess = VK_FALSE; in DEF_GPUTEST()
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/external/deqp-deps/amber/samples/ |
D | config_helper_vulkan.cc | 104 features->robustBufferAccess = VK_TRUE; in NamesToVulkanFeatures() 281 if (available_features.robustBufferAccess == VK_FALSE && in AreAllRequiredFeaturesSupported() 282 required_features.robustBufferAccess == VK_TRUE) { in AreAllRequiredFeaturesSupported()
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/external/deqp/external/vulkancts/scripts/src/ |
D | mandatory_features.txt | 9 VkPhysicalDeviceFeatures FEATURES ( robustBufferAccess ) REQUIREMENTS ()
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/external/deqp/external/vulkancts/modules/vulkan/robustness/ |
D | vktRobustnessUtil.cpp | 83 enabledFeatures.robustBufferAccess = true; in createRobustBufferAccessDevice()
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/external/skqp/tools/gpu/vk/ |
D | VkTestUtils.cpp | 626 deviceFeatures->robustBufferAccess = VK_FALSE; in CreateVkBackendContext()
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/external/deqp/external/vulkancts/modules/vulkan/ray_tracing/ |
D | vktRayTracingNullASTests.cpp | 196 features.deviceFeatures.features.robustBufferAccess = VK_FALSE; in DeviceHelper()
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D | vktRayTracingPipelineLibraryTests.cpp | 186 features.deviceFeatures.features.robustBufferAccess = VK_FALSE; in DeviceHelper()
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/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/ |
D | vktSpvAsmUtils.cpp | 76 IS_CORE_FEATURE_AVAILABLE(toCheck, availableFeatures, robustBufferAccess); in isCoreFeaturesSupported()
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/external/skia/tools/gpu/vk/ |
D | VkTestUtils.cpp | 705 deviceFeatures->robustBufferAccess = VK_FALSE; in CreateVkBackendContext()
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/external/deqp-deps/amber/src/vulkan/ |
D | device.cc | 69 if (available_features.robustBufferAccess == VK_FALSE) in AreAllRequiredFeaturesSupported()
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/external/mesa3d/src/broadcom/vulkan/ |
D | v3dv_pipeline.c | 1106 const bool rba = p_stage->pipeline->device->features.robustBufferAccess; in pipeline_populate_v3d_fs_key() 1224 const bool rba = p_stage->pipeline->device->features.robustBufferAccess; in pipeline_populate_v3d_vs_key() 3102 pipeline->device->features.robustBufferAccess); in pipeline_compile_compute()
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/external/deqp/external/vulkancts/modules/vulkan/ |
D | vktTestCase.cpp | 613 …DEVICE_CORE_FEATURE_ENTRY(DEVICE_CORE_FEATURE_ROBUST_BUFFER_ACCESS , robustBufferAccess …
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/external/deqp-deps/amber/docs/ |
D | vk_script.md | 444 * `robustBufferAccess`
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