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Searched refs:robustBufferAccess (Results 1 – 25 of 54) sorted by relevance

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/external/swiftshader/src/Vulkan/
DVkPipeline.cpp108 bool robustBufferAccess, in createShader() argument
125 … code, key.getRenderPass(), key.getSubpassIndex(), robustBufferAccess, dbgctx); in createShader()
147 , robustBufferAccess(device->getEnabledFeatures().robustBufferAccess) in Pipeline()
161 , state(device, pCreateInfo, layout, robustBufferAccess) in GraphicsPipeline()
241 return createShader(key, module, robustBufferAccess, device->getDebuggerContext()); in compileShaders()
247 auto shader = createShader(key, module, robustBufferAccess, device->getDebuggerContext()); in compileShaders()
282 return createShader(shaderKey, module, robustBufferAccess, device->getDebuggerContext()); in compileShaders()
292 shader = createShader(shaderKey, module, robustBufferAccess, device->getDebuggerContext()); in compileShaders()
DVkPipeline.hpp74 const bool robustBufferAccess = true; member in vk::Pipeline
/external/swiftshader/src/Device/
DContext.hpp136 … VkGraphicsPipelineCreateInfo *pCreateInfo, const PipelineLayout *layout, bool robustBufferAccess);
141 inline bool getRobustBufferAccess() const { return robustBufferAccess; } in getRobustBufferAccess()
203 const bool robustBufferAccess = true; member
DVertexProcessor.hpp82 bool robustBufferAccess : 1; member
DVertexProcessor.cpp74 state.robustBufferAccess = pipelineState.getRobustBufferAccess(); in update()
DContext.cpp244 const PipelineLayout *layout, bool robustBufferAccess) in GraphicsState() argument
246 , robustBufferAccess(robustBufferAccess) in GraphicsState()
/external/swiftshader/src/Pipeline/
DVertexRoutine.hpp74 bool robustBufferAccess, UInt &robustnessSize, Int baseVertex);
DSpirvShader.hpp541 bool robustBufferAccess,
811 const bool robustBufferAccess = true; member in sw::SpirvShader
920 bool robustBufferAccess, in EmitState() argument
928 , robustBufferAccess(robustBufferAccess) in EmitState()
1026 const bool robustBufferAccess = true; // Emit robustBufferAccess safe code. member in sw::SpirvShader::EmitState
DVertexRoutine.cpp100 if(state.robustBufferAccess) in readInput()
105 …auto value = readStream(input, stride, state.input[i / 4], batch, state.robustBufferAccess, robust… in readInput()
168 bool robustBufferAccess, UInt &robustnessSize, Int baseVertex) in readStream() argument
186 if(robustBufferAccess) in readStream()
DSpirvShader.cpp35 bool robustBufferAccess, in SpirvShader() argument
41 , robustBufferAccess(robustBufferAccess)
1560 return robustBufferAccess ? OutOfBoundsBehavior::RobustBufferAccess in getOutOfBoundsBehavior()
1572 return robustBufferAccess ? OutOfBoundsBehavior::RobustBufferAccess in getOutOfBoundsBehavior()
1635 … entryPoint, activeLaneMask, storesAndAtomicsMask, descriptorSets, robustBufferAccess, multiSample… in emit()
/external/deqp/external/vulkancts/framework/vulkan/
DvkDeviceFeatures.cpp135 m_coreFeatures2.features.robustBufferAccess = false; in DeviceFeatures()
/external/skqp/tests/
DVkPriorityExtensionTest.cpp229 deviceFeatures.robustBufferAccess = VK_FALSE; in DEF_GPUTEST()
/external/skia/tests/
DVkPriorityExtensionTest.cpp229 deviceFeatures.robustBufferAccess = VK_FALSE; in DEF_GPUTEST()
/external/deqp-deps/amber/samples/
Dconfig_helper_vulkan.cc104 features->robustBufferAccess = VK_TRUE; in NamesToVulkanFeatures()
281 if (available_features.robustBufferAccess == VK_FALSE && in AreAllRequiredFeaturesSupported()
282 required_features.robustBufferAccess == VK_TRUE) { in AreAllRequiredFeaturesSupported()
/external/deqp/external/vulkancts/scripts/src/
Dmandatory_features.txt9 VkPhysicalDeviceFeatures FEATURES ( robustBufferAccess ) REQUIREMENTS ()
/external/deqp/external/vulkancts/modules/vulkan/robustness/
DvktRobustnessUtil.cpp83 enabledFeatures.robustBufferAccess = true; in createRobustBufferAccessDevice()
/external/skqp/tools/gpu/vk/
DVkTestUtils.cpp626 deviceFeatures->robustBufferAccess = VK_FALSE; in CreateVkBackendContext()
/external/deqp/external/vulkancts/modules/vulkan/ray_tracing/
DvktRayTracingNullASTests.cpp196 features.deviceFeatures.features.robustBufferAccess = VK_FALSE; in DeviceHelper()
DvktRayTracingPipelineLibraryTests.cpp186 features.deviceFeatures.features.robustBufferAccess = VK_FALSE; in DeviceHelper()
/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/
DvktSpvAsmUtils.cpp76 IS_CORE_FEATURE_AVAILABLE(toCheck, availableFeatures, robustBufferAccess); in isCoreFeaturesSupported()
/external/skia/tools/gpu/vk/
DVkTestUtils.cpp705 deviceFeatures->robustBufferAccess = VK_FALSE; in CreateVkBackendContext()
/external/deqp-deps/amber/src/vulkan/
Ddevice.cc69 if (available_features.robustBufferAccess == VK_FALSE) in AreAllRequiredFeaturesSupported()
/external/mesa3d/src/broadcom/vulkan/
Dv3dv_pipeline.c1106 const bool rba = p_stage->pipeline->device->features.robustBufferAccess; in pipeline_populate_v3d_fs_key()
1224 const bool rba = p_stage->pipeline->device->features.robustBufferAccess; in pipeline_populate_v3d_vs_key()
3102 pipeline->device->features.robustBufferAccess); in pipeline_compile_compute()
/external/deqp/external/vulkancts/modules/vulkan/
DvktTestCase.cpp613 …DEVICE_CORE_FEATURE_ENTRY(DEVICE_CORE_FEATURE_ROBUST_BUFFER_ACCESS , robustBufferAccess
/external/deqp-deps/amber/docs/
Dvk_script.md444 * `robustBufferAccess`

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