Searched refs:rotatedInvalidateArea (Results 1 – 1 of 1) sorted by relevance
389 gl::Rectangle rotatedInvalidateArea; in invalidateSub() local393 &rotatedInvalidateArea); in invalidateSub()398 if (ClipRectangle(rotatedInvalidateArea, completeRenderArea, &rotatedInvalidateArea) && in invalidateSub()399 rotatedInvalidateArea == completeRenderArea) in invalidateSub()411 rotatedInvalidateArea.encloses(contextVk->getStartedRenderPassCommands().getRenderArea())) in invalidateSub()416 ANGLE_TRY(invalidateImpl(contextVk, count, attachments, true, rotatedInvalidateArea)); in invalidateSub()