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Searched refs:roundGLfloatToNearestIntegerHalfDown (Results 1 – 6 of 6) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fFloatStateQueryTests.cpp305 …const GLint expectedGLStateMin = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint>(refer… in verifyFloat()
447 StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint>(max) in verifyFloatRange()
477 …const GLint referenceAsInt = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint>(reference… in verifyFloatGreaterOrEqual()
511 …const GLint64 expectedGLStateMin = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint64>(r… in verifyFloat()
653 StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint64>(max) in verifyFloatRange()
683 …const GLint64 referenceAsInt = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint64>(refer… in verifyFloatGreaterOrEqual()
/external/deqp/modules/glshared/
DglsStateQueryUtil.cpp1247 const glw::GLint refValueMin = roundGLfloatToNearestIntegerHalfDown<glw::GLint>(expected); in verifyFloat()
1278 const glw::GLint64 refValueMin = roundGLfloatToNearestIntegerHalfDown<glw::GLint64>(expected); in verifyFloat()
1298 const glw::GLuint refValueMin = roundGLfloatToNearestIntegerHalfDown<glw::GLuint>(expected); in verifyFloat()
1335 const glw::GLint refValue = roundGLfloatToNearestIntegerHalfDown<glw::GLint>(minValue); in verifyFloatMin()
1359 const glw::GLint64 refValue = roundGLfloatToNearestIntegerHalfDown<glw::GLint64>(minValue); in verifyFloatMin()
1650 const glw::GLint refValueMin = roundGLfloatToNearestIntegerHalfDown<glw::GLint>(expected[ndx]); in verifyFloatVec4()
1683 … const glw::GLuint refValueMin = roundGLfloatToNearestIntegerHalfDown<glw::GLuint>(expected[ndx]); in verifyFloatVec4()
1794 const glw::GLint refValueMin = roundGLfloatToNearestIntegerHalfDown<glw::GLint>(validHigh[ndx]); in verifyNormalizedI32Vec4()
DglsStateQueryUtil.hpp75 T roundGLfloatToNearestIntegerHalfDown (float val) in roundGLfloatToNearestIntegerHalfDown() function
/external/deqp/modules/gles2/functional/
Des2fFloatStateQueryTests.cpp272 …const GLint expectedGLStateMin = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint>(refer… in verifyFloat()
408 StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint>(max) in verifyFloatRange()
457 …const GLint64 expectedGLStateMin = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint64>(r… in verifyFloat()
593 StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint64>(max) in verifyFloatRange()
Des2fTextureStateQueryTests.cpp116 …const GLint expectedGLStateMin = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint>(refer… in verifyFloat()
/external/deqp/modules/gles31/functional/
Des31fPrimitiveBoundingBoxTests.cpp357 …if (state[ndx] != StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<glw::GLint>(bbox.getCompone… in verifyState()
370 …const glw::GLint roundDown = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<glw::GLint>(bbox… in verifyState()
406 …if (state[ndx] != StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<glw::GLint64>(bbox.getCompo… in verifyState()
419 …const glw::GLint64 roundDown = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<glw::GLint64>(… in verifyState()