Searched refs:rpHandle (Results 1 – 3 of 3) sorted by relevance
95 const GrVkResourceProvider::CompatibleRPHandle& rpHandle = vkRT->compatibleRenderPassHandle(); in init() local96 if (rpHandle.isValid()) { in init()97 cbInfo.fRenderPass = fGpu->resourceProvider().findRenderPass(rpHandle, in init()331 const GrVkResourceProvider::CompatibleRPHandle& rpHandle = in discard() local333 if (rpHandle.isValid()) { in discard()334 cbInfo.fRenderPass = fGpu->resourceProvider().findRenderPass(rpHandle, in discard()436 const GrVkResourceProvider::CompatibleRPHandle& rpHandle = in onClear() local438 if (rpHandle.isValid()) { in onClear()439 cbInfo.fRenderPass = fGpu->resourceProvider().findRenderPass(rpHandle, in onClear()524 const GrVkResourceProvider::CompatibleRPHandle& rpHandle = in addAdditionalRenderPass() local[all …]
342 const GrVkResourceProvider::CompatibleRPHandle& rpHandle = rt->compatibleRenderPassHandle(); in copySurfaceAsDraw() local343 if (rpHandle.isValid()) { in copySurfaceAsDraw()344 renderPass = gpu->resourceProvider().findRenderPass(rpHandle, in copySurfaceAsDraw()
236 GrVkResourceProvider::CompatibleRPHandle rpHandle = fFramebuffer->compatibleRenderPassHandle(); in init() local237 SkASSERT(rpHandle.isValid()); in init()238 fCurrentRenderPass = fGpu->resourceProvider().findRenderPass(rpHandle, in init()562 const GrVkResourceProvider::CompatibleRPHandle& rpHandle = in addAdditionalRenderPass() local564 SkASSERT(rpHandle.isValid()); in addAdditionalRenderPass()566 fCurrentRenderPass = fGpu->resourceProvider().findRenderPass(rpHandle, in addAdditionalRenderPass()