Searched refs:rp_version (Results 1 – 4 of 4) sorted by relevance
/external/vulkan-validation-layers/layers/ |
D | core_validation.h | 807 …void RecordCreateRenderPassState(RenderPassCreateVersion rp_version, std::shared_ptr<RENDER_PASS_S… 829 …void RecordRenderPassDAG(RenderPassCreateVersion rp_version, const VkRenderPassCreateInfo2KHR* pCr… 944 …bool ValidateRenderPassDAG(RenderPassCreateVersion rp_version, const VkRenderPassCreateInfo2KHR* p… 965 … bool ValidateCmdBeginRenderPass(VkCommandBuffer commandBuffer, RenderPassCreateVersion rp_version, 1014 …bool ValidateCmdEndRenderPass(RenderPassCreateVersion rp_version, VkCommandBuffer commandBuffer) c… 1045 …bool ValidateCmdNextSubpass(RenderPassCreateVersion rp_version, VkCommandBuffer commandBuffer) con… 1064 …bool ValidateRenderpassAttachmentUsage(RenderPassCreateVersion rp_version, const VkRenderPassCreat… 1065 …bool AddAttachmentUse(RenderPassCreateVersion rp_version, uint32_t subpass, std::vector<uint8_t>& … 1068 …bool ValidateAttachmentIndex(RenderPassCreateVersion rp_version, uint32_t attachment, uint32_t att… 1070 bool ValidateCreateRenderPass(VkDevice device, RenderPassCreateVersion rp_version, [all …]
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D | buffer_validation.cpp | 363 …teRenderPassLayoutAgainstFramebufferImageUsage(RenderPassCreateVersion rp_version, VkImageLayout l… in ValidateRenderPassLayoutAgainstFramebufferImageUsage() argument 370 const bool use_rp2 = (rp_version == RENDER_PASS_VERSION_2); in ValidateRenderPassLayoutAgainstFramebufferImageUsage() 462 bool CoreChecks::VerifyFramebufferAndRenderPassLayouts(RenderPassCreateVersion rp_version, const CM… in VerifyFramebufferAndRenderPassLayouts() argument 540 …ValidateRenderPassLayoutAgainstFramebufferImageUsage(rp_version, attachment_initial_layout, image,… in VerifyFramebufferAndRenderPassLayouts() 543 …ValidateRenderPassLayoutAgainstFramebufferImageUsage(rp_version, final_layout, image, image_view, … in VerifyFramebufferAndRenderPassLayouts() 557 …ValidateRenderPassLayoutAgainstFramebufferImageUsage(rp_version, attachment_ref.layout, image, ima… in VerifyFramebufferAndRenderPassLayouts() 572 …ValidateRenderPassLayoutAgainstFramebufferImageUsage(rp_version, attachment_ref.layout, image, ima… in VerifyFramebufferAndRenderPassLayouts() 577 … rp_version, attachment_ref.layout, image, image_view, framebuffer, render_pass, in VerifyFramebufferAndRenderPassLayouts() 592 …ValidateRenderPassLayoutAgainstFramebufferImageUsage(rp_version, attachment_ref.layout, image, ima… in VerifyFramebufferAndRenderPassLayouts() 3509 …utVsAttachmentDescription(const debug_report_data *report_data, RenderPassCreateVersion rp_version, in ValidateLayoutVsAttachmentDescription() argument [all …]
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D | core_validation.cpp | 10109 void ValidationStateTracker::RecordRenderPassDAG(RenderPassCreateVersion rp_version, const VkRender… in RecordRenderPassDAG() argument 10133 bool CoreChecks::ValidateRenderPassDAG(RenderPassCreateVersion rp_version, const VkRenderPassCreate… in ValidateRenderPassDAG() argument 10136 const bool use_rp2 = (rp_version == RENDER_PASS_VERSION_2); in ValidateRenderPassDAG() 10213 bool CoreChecks::ValidateAttachmentIndex(RenderPassCreateVersion rp_version, uint32_t attachment, u… in ValidateAttachmentIndex() argument 10216 const bool use_rp2 = (rp_version == RENDER_PASS_VERSION_2); in ValidateAttachmentIndex() 10254 bool CoreChecks::AddAttachmentUse(RenderPassCreateVersion rp_version, uint32_t subpass, std::vector… in AddAttachmentUse() argument 10261 const bool use_rp2 = (rp_version == RENDER_PASS_VERSION_2); in AddAttachmentUse() 10287 bool CoreChecks::ValidateRenderpassAttachmentUsage(RenderPassCreateVersion rp_version, in ValidateRenderpassAttachmentUsage() argument 10290 const bool use_rp2 = (rp_version == RENDER_PASS_VERSION_2); in ValidateRenderpassAttachmentUsage() 10309 …skip |= ValidateAttachmentIndex(rp_version, attachment_ref.attachment, pCreateInfo->attachmentCoun… in ValidateRenderpassAttachmentUsage() [all …]
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D | stateless_validation.h | 888 RenderPassCreateVersion rp_version) { in CreateRenderPassGeneric() argument 891 bool use_rp2 = (rp_version == RENDER_PASS_VERSION_2); in CreateRenderPassGeneric()
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