Searched refs:rsc_seqno (Results 1 – 4 of 4) sorted by relevance
139 uint16_t rsc_seqno; member
420 key.view[i].rsc_seqno = fd_resource(view->base.texture)->seqno; in fd6_texture_state()484 if (rsc->seqno == state->key.view[i].rsc_seqno) { in fd6_rebind_resource()
118 uint16_t rsc_seqno; member
175 rsc->seqno = p_atomic_inc_return(&screen->rsc_seqno); in fd_resource_set_bo()319 rsc->seqno = p_atomic_inc_return(&ctx->screen->rsc_seqno); in fd_try_shadow_resource()