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Searched refs:rtBlend (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/d3d/
DGrD3DPipelineStateBuilder.cpp367 auto& rtBlend = blendDesc->RenderTarget[0]; in fill_in_blend_state() local
368 rtBlend.BlendEnable = !blendOff; in fill_in_blend_state()
370 rtBlend.SrcBlend = blend_coeff_to_d3d_blend(srcCoeff); in fill_in_blend_state()
371 rtBlend.DestBlend = blend_coeff_to_d3d_blend(dstCoeff); in fill_in_blend_state()
372 rtBlend.BlendOp = blend_equation_to_d3d_op(equation); in fill_in_blend_state()
373 rtBlend.SrcBlendAlpha = blend_coeff_to_d3d_blend_for_alpha(srcCoeff); in fill_in_blend_state()
374 rtBlend.DestBlendAlpha = blend_coeff_to_d3d_blend_for_alpha(dstCoeff); in fill_in_blend_state()
375 rtBlend.BlendOpAlpha = blend_equation_to_d3d_op(equation); in fill_in_blend_state()
379 rtBlend.RenderTargetWriteMask = 0; in fill_in_blend_state()
381 rtBlend.RenderTargetWriteMask = D3D12_COLOR_WRITE_ENABLE_ALL; in fill_in_blend_state()