Searched refs:rtvDesc (Results 1 – 4 of 4) sorted by relevance
124 D3D11_RENDER_TARGET_VIEW_DESC rtvDesc; in createRenderTarget() local125 rtvDesc.Format = formatInfo.rtvFormat; in createRenderTarget()130 rtvDesc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE2DARRAY; in createRenderTarget()131 rtvDesc.Texture2DArray.MipSlice = 0; in createRenderTarget()132 rtvDesc.Texture2DArray.FirstArraySlice = mArraySlice; in createRenderTarget()133 rtvDesc.Texture2DArray.ArraySize = 1; in createRenderTarget()137 rtvDesc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE2DMSARRAY; in createRenderTarget()138 rtvDesc.Texture2DMSArray.FirstArraySlice = mArraySlice; in createRenderTarget()139 rtvDesc.Texture2DMSArray.ArraySize = 1; in createRenderTarget()146 rtvDesc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE2D; in createRenderTarget()[all …]
71 D3D11_RENDER_TARGET_VIEW_DESC rtvDesc; in GetRTVSubresourceIndex() local72 view->GetDesc(&rtvDesc); in GetRTVSubresourceIndex()77 switch (rtvDesc.ViewDimension) in GetRTVSubresourceIndex()80 mipSlice = rtvDesc.Texture1D.MipSlice; in GetRTVSubresourceIndex()85 mipSlice = rtvDesc.Texture1DArray.MipSlice; in GetRTVSubresourceIndex()86 arraySlice = rtvDesc.Texture1DArray.FirstArraySlice; in GetRTVSubresourceIndex()90 mipSlice = rtvDesc.Texture2D.MipSlice; in GetRTVSubresourceIndex()95 mipSlice = rtvDesc.Texture2DArray.MipSlice; in GetRTVSubresourceIndex()96 arraySlice = rtvDesc.Texture2DArray.FirstArraySlice; in GetRTVSubresourceIndex()106 arraySlice = rtvDesc.Texture2DMSArray.FirstArraySlice; in GetRTVSubresourceIndex()[all …]
1375 D3D11_RENDER_TARGET_VIEW_DESC rtvDesc; in getRenderTarget() local1376 rtvDesc.Format = mFormatInfo.rtvFormat; in getRenderTarget()1377 rtvDesc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE2D; in getRenderTarget()1378 rtvDesc.Texture2D.MipSlice = mTopLevel + level; in getRenderTarget()1382 mRenderer->allocateResource(context11, rtvDesc, mLevelZeroTexture.get(), &rtv)); in getRenderTarget()1397 D3D11_RENDER_TARGET_VIEW_DESC rtvDesc; in getRenderTarget() local1398 rtvDesc.Format = mFormatInfo.rtvFormat; in getRenderTarget()1399 rtvDesc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE2D; in getRenderTarget()1400 rtvDesc.Texture2D.MipSlice = mTopLevel + level; in getRenderTarget()1403 ANGLE_TRY(mRenderer->allocateResource(context11, rtvDesc, texture->get(), &rtv)); in getRenderTarget()[all …]
2923 D3D11_RENDER_TARGET_VIEW_DESC rtvDesc; in createRenderTarget() local2924 rtvDesc.Format = formatInfo.rtvFormat; in createRenderTarget()2925 rtvDesc.ViewDimension = (supportedSamples == 0) ? D3D11_RTV_DIMENSION_TEXTURE2D in createRenderTarget()2927 rtvDesc.Texture2D.MipSlice = 0; in createRenderTarget()2930 ANGLE_TRY(allocateResource(context11, rtvDesc, texture.get(), &rtv)); in createRenderTarget()