Searched refs:rtzRounding (Results 1 – 1 of 1) sorted by relevance
3024 bool rtzRounding = (behaviorFlags & B_RTZ_ROUNDING) != 0; in setupVulkanFeatures() local3025 if (rteRounding || rtzRounding) in setupVulkanFeatures()3031 floatControls.shaderRoundingModeRTZFloat16 = rtzRounding; in setupVulkanFeatures()3035 floatControls.shaderRoundingModeRTZFloat32 = rtzRounding; in setupVulkanFeatures()3039 floatControls.shaderRoundingModeRTZFloat64 = rtzRounding; in setupVulkanFeatures()