Searched refs:sPitchB (Results 1 – 4 of 4) sorted by relevance
/external/swiftshader/src/Device/ |
D | Blitter.hpp | 107 int sPitchB; member 182 Int &sSliceB, Int &sPitchB, const State &state);
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D | Blitter.cpp | 1430 Int &sSliceB, Int &sPitchB, const State &state) in sample() argument 1451 Pointer<Byte> s = source + ComputeOffset(X, Y, Z, sSliceB, sPitchB, srcBytes); in sample() 1509 Pointer<Byte> s000 = source + ComputeOffset(X0, Y0, Z0, sSliceB, sPitchB, srcBytes); in sample() 1510 Pointer<Byte> s010 = source + ComputeOffset(X1, Y0, Z0, sSliceB, sPitchB, srcBytes); in sample() 1511 Pointer<Byte> s100 = source + ComputeOffset(X0, Y1, Z0, sSliceB, sPitchB, srcBytes); in sample() 1512 Pointer<Byte> s110 = source + ComputeOffset(X1, Y1, Z0, sSliceB, sPitchB, srcBytes); in sample() 1513 Pointer<Byte> s001 = source + ComputeOffset(X0, Y0, Z1, sSliceB, sPitchB, srcBytes); in sample() 1514 Pointer<Byte> s011 = source + ComputeOffset(X1, Y0, Z1, sSliceB, sPitchB, srcBytes); in sample() 1515 Pointer<Byte> s101 = source + ComputeOffset(X0, Y1, Z1, sSliceB, sPitchB, srcBytes); in sample() 1516 Pointer<Byte> s111 = source + ComputeOffset(X1, Y1, Z1, sSliceB, sPitchB, srcBytes); in sample() [all …]
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/external/swiftshader/src/Renderer/ |
D | Blitter.cpp | 1190 Int sPitchB = *Pointer<Int>(blit + OFFSET(BlitData,sPitchB)); in generate() local 1284 Pointer<Byte> s = source + ComputeOffset(X, Y, sPitchB, srcBytes, srcQuadLayout); in generate() 1312 Pointer<Byte> s = source + ComputeOffset(X, Y, sPitchB, srcBytes, srcQuadLayout); in generate() 1341 Pointer<Byte> s00 = source + ComputeOffset(X0, Y0, sPitchB, srcBytes, srcQuadLayout); in generate() 1342 Pointer<Byte> s01 = source + ComputeOffset(X1, Y0, sPitchB, srcBytes, srcQuadLayout); in generate() 1343 Pointer<Byte> s10 = source + ComputeOffset(X0, Y1, sPitchB, srcBytes, srcQuadLayout); in generate() 1344 Pointer<Byte> s11 = source + ComputeOffset(X1, Y1, sPitchB, srcBytes, srcQuadLayout); in generate() 1451 data.sPitchB = isStencil ? source->getStencilPitchB() : source->getPitchB(useSourceInternal); in blitReactor()
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D | Blitter.hpp | 76 int sPitchB; member
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