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Searched refs:sPitchB (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/Device/
DBlitter.hpp107 int sPitchB; member
182 Int &sSliceB, Int &sPitchB, const State &state);
DBlitter.cpp1430 Int &sSliceB, Int &sPitchB, const State &state) in sample() argument
1451 Pointer<Byte> s = source + ComputeOffset(X, Y, Z, sSliceB, sPitchB, srcBytes); in sample()
1509 Pointer<Byte> s000 = source + ComputeOffset(X0, Y0, Z0, sSliceB, sPitchB, srcBytes); in sample()
1510 Pointer<Byte> s010 = source + ComputeOffset(X1, Y0, Z0, sSliceB, sPitchB, srcBytes); in sample()
1511 Pointer<Byte> s100 = source + ComputeOffset(X0, Y1, Z0, sSliceB, sPitchB, srcBytes); in sample()
1512 Pointer<Byte> s110 = source + ComputeOffset(X1, Y1, Z0, sSliceB, sPitchB, srcBytes); in sample()
1513 Pointer<Byte> s001 = source + ComputeOffset(X0, Y0, Z1, sSliceB, sPitchB, srcBytes); in sample()
1514 Pointer<Byte> s011 = source + ComputeOffset(X1, Y0, Z1, sSliceB, sPitchB, srcBytes); in sample()
1515 Pointer<Byte> s101 = source + ComputeOffset(X0, Y1, Z1, sSliceB, sPitchB, srcBytes); in sample()
1516 Pointer<Byte> s111 = source + ComputeOffset(X1, Y1, Z1, sSliceB, sPitchB, srcBytes); in sample()
[all …]
/external/swiftshader/src/Renderer/
DBlitter.cpp1190 Int sPitchB = *Pointer<Int>(blit + OFFSET(BlitData,sPitchB)); in generate() local
1284 Pointer<Byte> s = source + ComputeOffset(X, Y, sPitchB, srcBytes, srcQuadLayout); in generate()
1312 Pointer<Byte> s = source + ComputeOffset(X, Y, sPitchB, srcBytes, srcQuadLayout); in generate()
1341 Pointer<Byte> s00 = source + ComputeOffset(X0, Y0, sPitchB, srcBytes, srcQuadLayout); in generate()
1342 Pointer<Byte> s01 = source + ComputeOffset(X1, Y0, sPitchB, srcBytes, srcQuadLayout); in generate()
1343 Pointer<Byte> s10 = source + ComputeOffset(X0, Y1, sPitchB, srcBytes, srcQuadLayout); in generate()
1344 Pointer<Byte> s11 = source + ComputeOffset(X1, Y1, sPitchB, srcBytes, srcQuadLayout); in generate()
1451 data.sPitchB = isStencil ? source->getStencilPitchB() : source->getPitchB(useSourceInternal); in blitReactor()
DBlitter.hpp76 int sPitchB; member