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Searched refs:s_colorFragmentShader (Results 1 – 3 of 3) sorted by relevance

/external/deqp/modules/gles31/stress/
Des31sVertexAttributeBindingTests.cpp62 static const char* const s_colorFragmentShader = "#version 310 es\n" variable
482 …amSources() << glu::VertexSource(genVertexSource()) << glu::FragmentSource(s_colorFragmentShader)); in createShader()
/external/deqp/modules/gles31/functional/
Des31fVertexAttributeBindingTests.cpp47 static const char* const s_colorFragmentShader = "#version 310 es\n" variable
488 …amSources() << glu::VertexSource(genVertexSource()) << glu::FragmentSource(s_colorFragmentShader)); in createShader()
811 …) << glu::VertexSource(s_positionColorOffsetShader) << glu::FragmentSource(s_colorFragmentShader)); in createShader()
1053 …) << glu::VertexSource(s_positionColorOffsetShader) << glu::FragmentSource(s_colorFragmentShader)); in createShader()
1273 …urces() << glu::VertexSource(s_positionColorShader) << glu::FragmentSource(s_colorFragmentShader)); in createShader()
/external/deqp/modules/gles3/performance/
Des3pBufferDataUploadTests.cpp88 static const char* const s_colorFragmentShader = "#version 300 es\n" variable
3969 …Sources() << glu::VertexSource(s_colorVertexShader) << glu::FragmentSource(s_colorFragmentShader)); in init()