Searched refs:s_computeTemplate2D (Results 1 – 1 of 1) sorted by relevance
472 static const char* const s_computeTemplate2D = "${GLSL_VERSION_DECL}\n" in iterate() local513 …(), glu::ProgramSources() << glu::ComputeSource(specializeShader(m_context, s_computeTemplate2D))); in iterate()